Ray Caster / Ray Tracer Application
3D Graphics Rendering Software
DESCRIPTION
A 3D graphics rendering application that simulates realistic lighting and textures in scenes. Reads scene data (camera, objects, lights) and renders images using ray-triangle, ray-sphere, and ray-plane intersections. Utilized the Blinn–Phong reflection model to simulate realistic shadows, reflections, and refractions.

SKILLS LEARNED
- C++
- Blinn–Phong Reflection Model
- 3D Graphics
- Rendering Algorithms